En passant pawn tries are announced, but not the fact that they are en passant captures. Otherwise, the umpire answers Try! Asking Any? and receiving a positive answer obligates the asking player to then attempt a pawn capture: if this capture is unsuccessful, the asking player may then try any other move, pawn capture or not.
To avoid wasting time with many illegal pawn capture attempts, players may ask the umpire Are there any pawn captures? or just Any? If there are no legal pawn captures, the umpire answers No. The precise location of the checking piece is not announced (although it may be deduced). " Checkmate", " stalemate", " draw by repetition", " draw by insufficient force", " 50-move draw"."Check on the long diagonal" (the longer of the two diagonals, from the king's point of view).For example, moving a bishop as if it were a knight. "Hell no" (or "Impossible" or "Nonsense"), when the attempted move is always illegal regardless of the opponent's position.For example: moving the king into check moving a queen, rook, bishop, or pawn through squares occupied by the opponent's pieces advancing a pawn into a square occupied by the opponent's pieces moving a piece under an absolute pin. "No", when the attempted move is illegal, given the opponent's position.
The game is played with three boards, one for each player the third is for the umpire (and spectators). The rules offered on the Chess Variant Pages are as follows. There are several different rulesets for Kriegspiel.